Brush Clip affects the surrounding geometry beyond the geometry it is applied to. (*See attached image for clarification) Regression: No ...
Crash with Gear VR when using splash screen. The app appears to crash when trying to call the splash screen. ...
AGameModeBase::GetGameSessionClass wasn't properly returning the set GameSessionClass. ...
Sequencer Actor details panel lacking parity with Matinee Actor details panel ...
FBodyInstance::SetCollisionEnabled uses an incomplete conditional to determine whether or not it's in a Simulating or Non-Simulating state. This can cause cases where RecreatePhysicsState doesn't pr ...
The bool Replace parameter variable is necessary when calling the function, but is not used inside the function itself. This makes the variable seem useless / unnecessary in the parameter list. ...
Crouch node does not appear to have any affect when called. The Is Crouching always returns false ...
Capsule trace by channel appears to clip through static meshes. The capsule trace appears to clip through a mesh at certain angles ...
Project fails to package for Android if a blueprint has a variable that sets itself on construct. ...
The tracking for objects that are attached to a Motion Controller appear to be offset when the pawn is moving. The object appears to become offset and appears to orbit around its original position. ...