When adding a C++ component based off Camera Component to the vehicle BP in the C++ Vehicle template, the code will fail to compile. Error message: D:\Epic Games\4.11\Engine\Source\Runtime\Engine ...
BlockingVolume is not working once packaged while using the Frozen Core map from Infinity Blade: Ice Lands. BlockingVolume is working if you manually add it to Infinity Blade: Ice Lands. This has be ...
The player (camera) appears to be floating high above the other characters in the scene ...
Sun disc in the default level has precision or depth fighting issues ...
When attempting to download/sync to the UE4.11 version of "Unreal Match 3" sample from the Learn Tab on the launcher, the download button is "grayed out" and instead says "Syncing." Selecting the ...
When opening the level for Character_Rendering, the thumbnail is not a screenshot of the level, which is inconsistent with the other level thumbnails in Content Examples. ...
Character rotates 90 degrees abruptly for one frame so that it appears to "flip-flop" for that one frame between Death animation and conversion to ragdoll physics This is in relation to [Link Remov ...
When using a Shooter Team Start to set up team spawns in Shooter Game, enabling the Not for Bots, Not for Players, or the Spawn Team options don't seem to have an effect, as both the players and bot ...
The feet are broken on Jog_Lt_Rifle animation in the AnimStarter Pack User says that this Animation also doesn't loop very well...and while he does kind of jerk his body a bit on the loop, I don't ...