When using an Editor Utility it appears that the user cannot write to the Undo Buffer. ...
The Editor on Mac will display progress bars on top of other application windows when the Editor is in the background and does not currently have focus. This can interfere when attempting to do othe ...
Updated name of sublevel leads to crash when it is about to be loaded. ...
The bug can create a deadlock ...
In the Level Window, Sub Levels which are nested inside of a folder will lose their hierarchy upon changing their streaming methods. ...
Hold shift no longer appears to correctly lock on to object in the editor while they are being translated. This appears to be a regression ...
Restarting the editor after docking a Blutility Shelf causes the tab to no longer be recognized. Tested in 4.21.2 (CL - 4753647), 4.22 (CL - 5365847), 4.23 (CL - 4980862) ...
A licensee has reported that UWorld::CleanupWorld is causing issues with assets in Sublevels if you build lighting on the parent level, save all of the maps, and then change to another level. The as ...
Upon creating a new C++ Project called "MyProject" with starter content enabled, if you delete the project folder from the finder, then re-create a new C++ Project under the same name "MyProject" wi ...
When using Show collision it appear that the collision will not update its visibility when switching between No collision and Default. Once the collision has been set to No collision it will no long ...