Moving Child Object in Local Space Causes Flickering

Tools - Jun 30, 2016

When moving an object in the viewport that is parented to another object with a scale of -1,1,1, the child object will flicker. This is a regression, this did not occur in the 4.11.2 binary release ...

Crash Occurs When Clicking Off of Color Picker in Data Table

Tools - Jun 29, 2016

When using an FLinearColor variable in a data table and editing it using the color picker, clicking anywhere off of the color picker window will cause the editor to crash. Error Message: Assertio ...

Crash when opening a data table based on a struct named actor

Tools - Jun 29, 2016

If the user creates a structure, names it "Actor", then creates a data table based on the struct then the data table will cause a crash on open(opening the data table). ...

Enabling World Composition Skips Intro Movies

Tools - Jun 24, 2016

Startup movies are skipped when World Composition is enabled. Even with the 'Wait for Movies to Complete' option enabled, the startup movie plays for a very short time, and then the level is loaded ...

Local transform appears to move objects in an unexpected direction when dealing with groups

Tools - Jun 24, 2016

Local transform appears to move objects in an unexpected direction when dealing with groups after the group has been duplicated. ...

Crash Occurs When Renaming Folder in Landscape Mountains Project

Tools - Jun 23, 2016

Changing the name of a newly-created folder that contains a few copies of the same map causes a crash in the Landscape Mountains project. This crash did not occur in a clean First Person project wh ...

Packaged Shooter game does not load in Windows XP

Tools - Jun 23, 2016

WIndows xp does not open shootergame. ...

Multiselect scaling doesn't work as expected when rotation is applied

Tools - Jun 22, 2016

It seems like when multi-selecting in the editor, attempting to scale actors doesn't appropriately account for current rotation. ...

App does not resume after locking and unlocking on iOS

Tools - Jun 21, 2016

Locking and unlocking the device does not allow the app to resume where it was left off. The app is running in the background but when you double tap home button and select it, the app will restart ...

Incorporate changes to static mesh reimport code from licensee

Tools - Jun 21, 2016

https://udn.unrealengine.com/questions/298041/static-mesh-reimport-lod-bugs.html ...