Child Blueprint isn't listed as an option for a variable inside of a DataTable until the Child BP is re-saved

Tools - Apr 22, 2016

Child Blueprint isn't listed as an option for a variable inside of a DataTable until the Child BP is re-saved User Description: If you don't change anything and just load files I've attached, you ...

Data Table row will reset to None if Child Actor is selected

Tools - Apr 22, 2016

Data Table row will reset to 'None' if Child Actor is selected User Description: There are few things you can check/test: Change type of variable in structure to something other than "TestBPClass2 ...

Imported FBX causes a crash

Tools - Apr 22, 2016

Edit MattK: This seems like more of a cooking issue than an fbx issue. The crash is related to nav collision When adding a FBX import into your project, if you do not close the project out and ope ...

Show all available assets in editor using FStringAssetReference and AllowedClasses

Tools - Apr 22, 2016

Currently using FStringAssetReference and AllowedClasses will populate the asset picker with only valid instances that are currently placed in the level. This request would show all available asset ...

Tags do not appear to save correctly when actors are copy and pasted

Tools - Apr 21, 2016

If the user adds a tag to the third person character blueprint with in the blueprint itself and then adds other tags afterwards using the details panel that is given when selecting an actor in the s ...

When setting cursor to show, cursor isn't rendered in the viewport until the mouse is moved

Tools - Apr 21, 2016

When changing the cursor to show after being hidden, the cursor will not reappear until the mouse is moved. ...

Crash After setting Default Text Material Opaque as a Dynamic Material Instance in the construction script

Tools - Apr 19, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Fatal error: [Link Removed] [Line: 1829] /Game/ThirdPersonBP/Maps/ThirdPersonE ...

Editor crashes if a data table containing an attenuation settings struct

Tools - Apr 19, 2016

Editor crashes if a data table containing an attenuation struct is opened in the data table editor. Frequency: 4/4 Crashreporter: [Link Removed] Regression? (No), issue (does) occur on 4.10.4 ...

FBX export from UE4 with multiple materials the UV is corrupted

Tools - Apr 18, 2016

When exporting a Static Mesh from within UE4 that has multiple materials, some of the material IDs will be condensed into a single ID which will mess up how the material assignment for that part of ...

Limited Camera Movement after Ejecting from PIE

Tools - Apr 15, 2016

When ejecting from the Player Controller while PIE, navigation ability to move around the map is virtually non existent. The only movement command(s) that work is if you hold a mouse button down and ...