Cannot copy and past from a multi-line text box after being launched to a web browser

UE - Platform - Mobile - Dec 28, 2015

The user can not copy and past text from a multi-line editable text box after it has been launched onto a web browser. As a note, it is is possible to copy and paste when the widget is used in the e ...

UMG Images Not Inheriting Texture's Filter Setting

UE - Editor - UI Systems - Dec 24, 2015

When you import a texture that is low resolution (such as pixel art) if you attempt to use it in a UMG image, the filter that you have applied to that texture is not inherited. This causes the image ...

Saving BP is extremely slow with Japanese UI (culture=ja)

UE - Gameplay - Blueprint Editor - Dec 24, 2015

Using Japanese UI(culture=ja), time of saving BP is extremely slow in comparison with English UI(culture=en). In a case of attachment project, TestBP1 and TestBP2 take about 3 minutes using Japanes ...

OBJ file causes a `Debug Assertion Failed!` error

UE - Editor - Content Pipeline - Import and Export - Dec 23, 2015

When importing this users file of an OBJ asset there will be an assertion failed error. On the import message if you hit "ignore" until the mesh imports all will work in 4.10 or later. This was no ...

Reliable multicast RPCs can be dropped

UE - Networking - Dec 23, 2015

As detailed in the linked UDN thread, if a server doesn't receive a network packet from a client in 1.5 seconds, it sets the client connection's ViewTarget to null. This will cause dropped reliable ...

Calling the node Show External login UI with the With the Enable Google play support checked on a Samsung S5 will cause the app to crash

UE - Platform - Mobile - Dec 23, 2015

If the user is using a Samsung S5 and attempts to use the "Show External login UI" node with the Google play Support turned on in the project settings then the app will crash when packaged onto the ...

In Persona, Viewport shortcuts remain default after changing Key Binding preferences

OLD - Anim - Dec 22, 2015

After adjusting viewport shortcuts in Editor Preferences, the Persona viewport seems only partially responsive to the changes. It's as if the viewport shortcuts are hardcoded for Persona. Example ...

StaticMeshActors spawned at runtime are not visible until a property has been changed and also have no collision unless set to moveable

UE - Gameplay - Dec 22, 2015

Spawning a StaticMeshActor at runtime results in the StaticMeshActor not being visible until a property has been changed, such as the material for the Static Mesh. The spawned actor will also have n ...

Splash screen on iOS is stretched

UE - Platform - Mobile - Dec 22, 2015

The splash screen on the iPhone 6s is stretched when loading. Tested alongside the iPhone 5s and the Samsung Galaxy Note 2 for comparison. The stretching only occurs on the 6s. iPhone 6s: 6240_iPho ...

Cannot PIE; Data Table Still Being Edited

Tools - Dec 22, 2015

After making some changes to a Data Table, attempting to PIE fails and returns this error message: Cannot Play In Editor When Performing Edit MemberVar_1 operation. This occurs after closing and sav ...