TVOS images are throwing errors when attempting to deploy to iTunes Connect

UE - Platform - Mobile - Jan 12, 2017

ERROR ITMS-90471: "Missing Image Asset. Your app is missing the Large App Icon asset 'AppIconSmall' in 'Payload/YourApp.app' is thrown when uploading an TVOS project to the app store. This is likely ...

Set Game Paused returns incorrect value when the game is already paused

UE - Gameplay - Jan 12, 2017

Set Game Paused returns incorrect value when the game is already paused. According to the tooltip on the Return Value (reads: Whether the game was successfully set paused/unpaused) it is expected t ...

Crash when unplugging the Oculus Rift HMD while level is loading

UE - Platform - XR - Jan 12, 2017

If the user unhooks their Oculus HMD (USB cable) from the PC while a level is loading the editor will crash ...

Significant hitch in PIE when unloading a sublevel via level streaming volume on Mac

UE - Platform - Apple - Jan 12, 2017

This does NOT happen on Windows and is not a regression as it occurs in 4.14.3 ...

Widget interaction component hit invisible widget components

UE - Editor - UI Systems - Jan 12, 2017

Widget interaction component hit invisible widget components. The widget interaction component will hit the widget component even when set to invisible ...

Crash After Reimporting Static Mesh With Added Material Slot

Tools - Jan 12, 2017

After importing a mesh without any materials assigned, if you add a material slot and save the material. Reimporting this mesh will cause a crash. The only way to avoid this crash is to import a me ...

Child Actor component is duplicated in Standalone Game

UE - Gameplay - Jan 12, 2017

Child Actor component is duplicated in Standalone Game. No other play modes or packaged game are affected. The additional actor will disappear after 1 minute. *This is a regression: Doesn't occur ...

Bone LOD preview doesn't get update if change removed bones array directly in Skeletalmesh editor

OLD - Anim - Jan 12, 2017

Bone LOD preview should be correspond to the removed bones array changing The licencee wants to use same bones lod setup for those skeletalmeshes which are all sharing same skeleton via copying and ...

Crash after ejecting from PIE session and selecting a component in the details panel

Tools - Jan 11, 2017

This is NOT ocurring on Windows. Update chris.wood: Repro'd in Windows with the following stepsRun QAGame editor and open QAEntry mapDrop any destructible mesh actor from the Content Browser in the ...

Unable to walk up walkable slope in QAGame on Mac

UE - Gameplay - Jan 11, 2017

This does NOT occur on Windows. ...