Warnings appear when playing a Sequence while in PIE

UE - Anim - Sequencer - Apr 24, 2017

While executing [Link Removed] Sequencer - Recording - Basics - Template – attempting to view a recorded sequence while in PIE triggers a set of warnings each time the play button was pressed. LogUO ...

Suspended cloth animation is not animating properly

UE - Simulation - Physics - Character - Apr 24, 2017

The hanging cloth in TM-SuspendCloth is animating, but does not look like it is animating fully. I have attached the expected animation that was found in the test. ...

HotReload fails with Linker errors when using Visual Studio 2017

UE - Foundation - Core - Apr 24, 2017

I had a tester with VS 2015 run through the steps I failed with, and they were unable to repro. JamesF was able to repro the issue on VS 2017. JamesF pointed out that this does not occur is you cho ...

VR Mode Interactor hand editor preference not persisting between editor sessions

UE - Editor - Workflow Systems - Apr 24, 2017

The dropdown selection for VR Mode Interactor hand is resetting to Right-Handed with each Editor session ...

Crash: Opening Project Browser from Launcher with VR Mode auto-entry enabled with HMD active (worn)

UE - Editor - Workflow Systems - Apr 24, 2017

If you enable VR Mode auto entry, close the project, and then attempt to launch the engine again from the Binary launcher while the HMD is active (being Worn), the Project Browser will crash ...

4.16 Mobile Compat Pass - QA-Decals - UI glitch when playing on a 9.3.5 iOS Device

UE - Platform - Mobile - Apr 21, 2017

While testing in QA-Decals on iOS device, after loading into the project the UI will be glitched ~50% of the time. After further testing, it seems this bug only occurs on iPads running the iOS vers ...

Blueprint projects fail to Package for iOS

UE - Platform - Mobile - Apr 21, 2017

Blueprint projects are failing to package for iOS from Mac and Windows. We are also blocked from building iOS from Windows (see: [Link Removed]). These issues are failing with 2 different messag ...

Compile failure packaging for Linux in arm-unknown-linux-gnueabihf from Windows

Tools - Apr 20, 2017

Packaging for Linux is failing when setting the TargetArchitecture=ArmUnknownLinuxGnueabihf in the DefaultEngine.iniUATHelper: Packaging (Linux): UnrealBuildTool: C:\LinuxXC_ToolChain\v9_clang-4.0.0 ...

Drag and drop to replace animation only works on certain samples in Blendspace

OLD - Anim - Apr 20, 2017

In a blend graph, the user can only use drag and drop to replace certain samples. ...

Match3 - Startup video does not play but audio can be heard

UE - Platform - Mobile - Apr 20, 2017

The audio can be heard for the opening splash but the video can not be seen. In Binary 4.15.2 neither video or audio play. ...