We may fix this issue by the following codes. FPakPlatformFile::FPakPlatformFile(): LowerLevel(NULL) ,bSigned(false) { // remove //FCoreDelegates::GetRegisterEncryptionKeyMulticas ...
Confirmed this issue in 4.25.4, 4.26, and 4.26.1 therefore it is not a regression. Uploaded logs from 4.25.4 and 4.26.1, the backup logs are before the restart (step 5 in repro steps) ...
From Licensee: When we have Instanced Stereo enabled, all our materials that use Scene expression nodes (SceneDepth, SceneColor, etc...), render incorrectly in the right eye. It only happens to the ...
When calling TearOff followed immediately by Destroy, the channel will be closed with the reason that the actor was destroyed, so the actor will be destroyed on the client as well. In the UDN linke ...
4.26[AssetLog] D:\Binary\UE_4.26\Engine\Content\Tutorial\InWorldBlueprintEditing\TutorialAssets\IWBE_Blutility.uasset: Default__IWBE_Blutility_C is not valid. See the MapCheck log messages for detai ...
When attempting to set the default value of a date time in a sub widget the changes are not kept after compiling. ...
Initializing a System parameter to a Niagara Parameter Collection data interface parameter does not work ...
A licensee has forwarded an fbx that came out of Nuke. I think the animation is importing into Sequencer correctly, but the objects seem to be scaled. If I take the fbx into Maya and then reexport i ...
Hi, on iOS we ask the device for its cutout regions, but the values returned by the device can be overridden using the SafeZone.Landscape.* cvars. However these are on-device only settings. When th ...