Editor-only blueprints like WidgetBlueprint are not added to cooked asset registry class hierarchy

UE - Foundation - Core - Aug 10, 2022

Both the Asset Registry and Asset Manager look for all subclasses of UBlueprintCore and use that to search for blueprint classes and construct an inheritance hierarchy. This always works in editor b ...

Multiplying CompleCollision by inverse scale does not create a collision

UE - Gameplay - Components - Aug 2, 2022

If multiplying a mesh with ComplexCollision by inverse scale, the geometry may not be created on the mesh. This may depend on the assets of the mesh. In the sample example, the navmesh is not create ...

Undoing Level visibility change causes levels moves to wrong world origin offset

UE - World Creation - Worldbuilding Tools - Jul 21, 2022

changing level visibility causes levels moves to strange position when using world origin shift

UE - World Creation - Worldbuilding Tools - Jul 20, 2022

Selecting another level while the level is hidden cause the level moves to incorrect position. it occurs only when using world origin shift in world setting. ...

FPlatformMisc::RequestExit freezes app in IOS

UE - Platform - Apple - Jul 12, 2022

See the UDN question (duplicated below). I think we need to better manage the lifetime of the event we use for synchronization here. We are experiencing an issue where when FPlatformMisc::Request ...

[Merge Actor] Lightmap UVs are broken after merging meshes

UE - World Creation - Worldbuilding Tools - HLOD - Jul 11, 2022

This issue occurs when merging static meshes that have multiple LODs. If they are using UV1 for lightmap index, after merging, the UV1 of the result for each LODs will all be differents, making the ...

There is odd Cursor Snapping in Ortho Views when objects are translated or rotated using gizmos

UE - Editor - Workflow Systems - Jun 17, 2022

Creating spline points requires interaction with the translate gizmo, and as soon as the new point is created when in an orthographic view, the cursor snaps back to the starting gizmo position. Thi ...

Right click editor/Slate windows blackout after a while of repeatedly clicking them.

UE - Editor - UI Systems - Slate - Jun 8, 2022

Licensee video of the issue here - [Link Removed]  This can be worked around with this setting:  [Link Removed] However it is not a solution as this setting actually causes other programs, e.g. sl ...