Skip Assigning Gamepad to Player 1 does not work

UE - Gameplay - Input - Feb 2, 2024

This is a regression from a long while ago that needs to get fixed ...

csgRebuild builds dynamic brushes from the whole world, instead of just the current level

UE - LD & Modeling - Modeling Tools - BSP - Oct 17, 2016

Licensee notes issue with csgRebuild and proposes a reasonable fix. ...

Game language settings regression

UE - Editor - UI Systems - Localization - Jun 8, 2017

Fixed in Dev-Editor (CL# 3479874). Needs merging. ...

Audio volume values get reset

UE - Anim - Sequencer - Aug 9, 2017

Also confirmed in 4.22 Main @ CL 4413632 ...

Datasmith CAD importer regression for Inventor files

UE - Editor - Content Pipeline - Datasmith - Importer - May 14, 2019

Fails with 4.22 but works fine with 4.21 ...

Skeletalmesh generated LOD have issue with vertex color displacement

UE - LD & Modeling - Modeling Tools - Mesh Editing - May 22, 2020

This one should be fix in the squeletalmesh quadric reduction own by the geometry tools. ...

Lightmaps not carrying over with 'Save Current As'

UE - Graphics Features - Lumen - Jul 17, 2020

I can reproduce it, other developers reported to me too.  Not a problem in 4.22 ...

Height fog removed in split screen when player1 is facing the opposite direction.

UE - Graphics Features - Sep 23, 2021

Please see the UDN for a potential fix/workaround description. ...

Mac editor mobile preview crash with MSAA on

UE - Platform - Mobile - Mar 1, 2021

setting  GSupportsTimestampRenderQueries=false or r.GPUStatsEnabled=0 can fix it ...

AbsoluteWorldPosition and PDO not working correctly in SingleLayerWater calculations

UE - Graphics Features - Oct 1, 2021

The licensee has provided a recommended fix for this issue. Please see the UDN.  ...