Enabling recompute tangents on a skeletal mesh does not recompute tangent normals for translated parts of the skelmesh. If you addr.SkinCache.CompileShaders=1r.SkinCache.Mode=1r.SkinCache.Recompute ...
A few users are reporting on the Answer Hub and in the Forums that they are getting the following error in their output logs: "Error Provision not found" even though the provision is present and va ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: WorldSettings != ...
The fade track currently iterates over all UWorlds and adjusts the fade on the first player controller of each world. This means that the fade will be set for all players in a networked game, even t ...
Launching onto HTML5 will fail during the compiling stage. The following error will occur when the project is launched in the browser and begins compiling: Uncaught TypeError: Browser.mainLoop.sche ...
For Perforce (and potentially Subversion), it seems that the .uproject file is not added to source control when setting up source control for the first time. Additionally, it seems that any starting ...
Attempting to use Rebuild / Clean fails to compile. VS output shown in callstack. ...
In UE4.14, the Editor freezes and is unresponsive and/or user cannot use any element of the editor in the second display Regression: this did not occur in previous versions of the Engine: tested in ...
Packaged game crashes with empty callstack when exiting game through steam VR overlay. The application is exited but is fallowed up with a crash ...
Extra Game Mode frames are rendered between Shots Regression: YES Worked: 4.13.1 CL:3142249 Broken: 4.14 Releases CL:3164219 ...