Server are not visible to clients in ShooterGame when the LAN is set to off. This occurs on all native platforms when trying to connect to each other when the LAN is off. REGRESSION: Yes Worked: 4 ...
The user on this answerhub thread has reported a strange issue with bloom when using metal on newer ios devices. It looks like the material is creating NaNs or overflowing producing errors in the bl ...
These warnings appear upon opening the project. ...
The editor is crashing when attempting to open the BlueprintRenderToTarget map in ContentExamples. The crash does not occur in PIE, Standalone Game, or -game ...
Noticed that deleting audio subtrack deletes the entire track. This also appear to happen to affect any property on the track. If I make it inactive or lock it that property applies to each subtrac ...
Certain files for building menus is calling the wrong extenders List of known conflicting functions:FSkeletalMeshEditor::ExtendMenu() [Engine\Source\Editor\SkeletalMeshEditor\Private\SkeletalMeshEd ...
Font rendering for some Japanese fonts is not working reliably, in terms of font height. In some cases, vertical truncation is happening, and in other cases font displays extra vertical space. ...
Splash screens never clear on oculus. Testing in 4.14 it seems like UOculusFunctionLibrary::HideLoadingSplashScreen() is never called, maybe still the case in newer versions? Was unable to clear a ...
No additional ticks appear on the timeline when you zoom in Regression: YES Worked: 3172292 (4.13.2) Broken: 3249277 (4.14.3) ...