Engine Plugins are failing to be created

UE - Foundation - Cpp Tools - UnrealBuildTool - Apr 19, 2017

Engine plugins are not being successfully created. Output log reads that the Path QAGame/Plugins cannot be found leading me to believe that it is not creating the Plugins folder for the project. N ...

Compile error building UE4 Solution "Cannot open include file: 'maya/MObject.h': No such file or directory"

OLD - Anim - Apr 19, 2017

Compile failure building the MayaLiveLinkPlugin project in the UE4 solution. Not a regression as this project did not exist in 4.15 ...

Blackboard Key Values Persisting Between PIE Sessions

UE - AI - Apr 21, 2017

Values set on Blackboard Keys are persisting after stopping and starting a new PIE session. Restarting the editor sets these values back to NULL. ...

Compile failure packaging for Linux in arm-unknown-linux-gnueabihf from Windows

Tools - Apr 20, 2017

Packaging for Linux is failing when setting the TargetArchitecture=ArmUnknownLinuxGnueabihf in the DefaultEngine.iniUATHelper: Packaging (Linux): UnrealBuildTool: C:\LinuxXC_ToolChain\v9_clang-4.0.0 ...

Drag and drop to replace animation only works on certain samples in Blendspace

OLD - Anim - Apr 20, 2017

In a blend graph, the user can only use drag and drop to replace certain samples. ...

VR Mode Interactor hand editor preference not persisting between editor sessions

UE - Editor - Workflow Systems - Apr 24, 2017

The dropdown selection for VR Mode Interactor hand is resetting to Right-Handed with each Editor session ...

Suspended cloth animation is not animating properly

UE - Simulation - Physics - Character - Apr 24, 2017

The hanging cloth in TM-SuspendCloth is animating, but does not look like it is animating fully. I have attached the expected animation that was found in the test. ...

Blueprint projects fail to Package for iOS

UE - Platform - Mobile - Apr 21, 2017

Blueprint projects are failing to package for iOS from Mac and Windows. We are also blocked from building iOS from Windows (see: [Link Removed]). These issues are failing with 2 different messag ...

Instance of BP actor remains in Viewport after undoing create actor

UE - Gameplay - Blueprint - Apr 25, 2017

I was only able to reproduce this with BP actors. In the attached image I also tried to do it with a Basic > Cone, but was not able to repro it. In the instance of the warning above I used BP_AnimB ...