I had a tester with VS 2015 run through the steps I failed with, and they were unable to repro. JamesF was able to repro the issue on VS 2017. JamesF pointed out that this does not occur is you cho ...
The audio can be heard for the opening splash but the video can not be seen. In Binary 4.15.2 neither video or audio play. ...
Looks like we've got a report that media playback doesn't work with ES3.1. I'm going to say this is due to the OpenGL context used and possibly the shaders compiled? It was written for ES2 of cour ...
When creating a new data asset, it is not possible to select a Data Asset C++ Class or Derived Blueprint as its base class. This did not occur in 4.15.1, this is a regression. ...
This is an early trending crash coming out of the 4.16 Preview. This has also been experienced internally on an internal project ([Link Removed]) User descriptionsCreate new cloth asset > Apply ne ...
When cooking QAGame (QA-Blueprints map) an assert is triggered during the cook step. So far I have reproduced this for: Win64 and PS4. ...
If the company name has a number at the beginning of it when packaging for android it returns a series of errors and does not allow the project to be built. The error that is being shown in the outp ...
If you enable VR Mode auto entry, close the project, and then attempt to launch the engine again from the Binary launcher while the HMD is active (being Worn), the Project Browser will crash ...
This is a regression from 4.15.2 and occurs on both Windows and Mac. Affects both Binary and Github builds. ...
When duplicating or deleting a component whilst a point light is also a component within an Actor BP, the editor crashes. See callstack for info. This is a regression. Working: 4.15.2 Broken: 4.16 ...