Description

It's happening when exported models have over 150 million triangles.

Project:

[Link Removed] 

Note:

Reported in the Elite Slack channel.

Steps to Reproduce
1. Open project (link above), no need to load images
2. Select model called Normal_model 
3. Navigate to SCENE 3D TOOLS - Export - Mesh and point cloud
4. Export to FBX Binary (see screenshot for settings)
5. Results in red error FBX SDK: Export Failed
Workaround
Export to FBX ASCII.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention RC-1574 in the post.

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Fixed
ComponentRC - Editor
Affects Versionsrc 1.4.1rc 1.5
Target Fixrc 1.5
Fix Commit117920
CreatedSep 16, 2024
ResolvedSep 19, 2024
UpdatedSep 20, 2024
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