ConstructorHelpers::FObjectFinder failing to compile with UPaperFlipbook

Core - Feb 21, 2017

If ConstructorHelpers::FObjectFinder is used with UPaperFlipbook as its class specifier, compiling the code fails with the following error: Error C2664 'void ConstructorHelpers::ValidateObject(UObj ...

Access Specifies set to private displayed no warning when called

Gameplay - Blueprint - Feb 21, 2017

While using an access specifier for a function that is set to private, does not run the function, but it can be placed into another BP with no warning appearing when the BP is compiled. This issue ...

IPA Package Sizes have Increased between Versions

Mobile - Feb 21, 2017

When packaging for iOS the IPA file seems to have increased in size from previous versions. The licensee made an important observation that it appears the master materials have almost halved in si ...

Inconsistent rendering between left and right eye when r.SeparateTranslucencyScreenPercentage is less than 100

Virtual Reality - Feb 21, 2017

Rendering appears to be inconsistent between the left and right eye of the oculus when setting r.SeparateTranslucencyScreenPercentage to a number below 100 (99 in this example) ...

Significant FPS Drop when Moving Mouse over GUI Elements [Mac]

Tools - Editor Properties - Feb 21, 2017

On a Mac, scrolling over GUI elements, in the World Outliner for instance, results in a significant frame rate drop. Regression: No, occurs in UE4.14.3 Does not occur in Windows ...

PIE Warnings: Invalid Simulate Options when dragging TEST_PhysicsWakeEvents into Level

AnimPhys - Feb 21, 2017

The log populates with the PIE Warnings when the asset is dragged into the level WarningsPIE:Warning: Warning Invalid Simulate Options: Body (TEST_PhysicsWakeEvents.CubeDestroyedOnSleep Cube) is se ...

Crash when using Ctrl+Z to undo a single digit change in the size of a widget

Tools - UMG - Feb 21, 2017

When trying to undo a single digit change the editor will crash. For example, if a user highlights and replaces a single number in the size of a widget and then attempts to undo, the editor will cra ...

SVN SASL binaries may be causing crashes for some users

Tools - Plugins - Feb 21, 2017

Some users are reporting crashes when attempting to connect to SVN after upgrading to 4.15. The only relevant change to SVN was the update of the 1.9 binaries to support SASL, so it's possible that ...

F1 key binding cannot be changed

Tools - Editor Properties - Feb 21, 2017

F1 key binding cannot be changed, changing it from its default does not actually undo the key binding for documentation No regression has been done for this issue ...

Hot reload reported as failed in Visual Studio for projects opened in the Editor after having hot reloads performed successfully previously

Core - UnrealBuildTool - Feb 21, 2017

If a project is opened in the Editor after previously having a hot reload performed, any subsequent hot reloads started from Visual Studio will result in the build being reported as failed in Visual ...