Xcode build will fail if project has a file that was added by the Editor that contains a Copyright (©) symbol

Tools - Desktop - Mar 27, 2017

Code class files created by the Editor that include the Copyright symbol (©) are created with UTF-16 encoding. This encoding is not supported by Xcode on Mac, and will result in a build failure. In ...

Package build fails after disabling VR plugins

Core - Cooker - Mar 27, 2017

Package build fails after disabling VR plugins and launching the project The error message that pops up is: Fatal error: [Link Removed] [Line: 353] Missing global shader FPixelShaderDeclaration, P ...

Images become blurry when placed in a retainer box that is clipping off screen

Tools - UMG - Mar 27, 2017

Images become blurry when placed in a retainer box that is clipping off screen ...

incorrect tool tip for "Convert Screen Location to world Space" node

Gameplay - Blueprint - Mar 27, 2017

incorrect tool tip for "Convert Screen Location to world Space" node ...

Backspace Key not activating when working with 3D Widgets

Tools - UMG - Mar 27, 2017

Backspace Key not activating when working with 3D Widgets and will not be called when working with the Widget Interaction component. User says they are having a similar problem with the enter key in ...

Plugin package failure can result in usable plugin

Tools - Plugins - Mar 27, 2017

It looks like building HostProject for UE4Editor succeeds, then UE4Game fails, leaving a valid UE4Editor binary under HostProject/Plugins. If this is copied under Editor/Plugins, it will be found a ...

MSAA Breaks Deffered Decals On Mobile Preview

Mobile - Mar 27, 2017

Decals seem to not render correctly while MSAA is enabled and in a mobile ES2 preview. ...

Child actor component removed when changing the class of a child actor component

Gameplay - Components - Mar 27, 2017

Child actor component removed when changing the class of a child actor component. Only the default class for the child actor component is used. If the user attempts to change the class the child act ...

Actor Attached On Begin Play Offset on Client When Using SnapToTarget

Networking - Mar 27, 2017

When attaching an Actor during its BeginPlay, using SnapToTarget (when that location is not already matched up to the parent) creates an offset on the client. ...

Construction script not updating HISM array count

Gameplay - Blueprint - Mar 27, 2017

Construction script not updating HISM array count, even when new elements are adding inside of the level. Regression: Issue occurs in 4.15.1 of the binary build Using the same repro steps provid ...