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From licensee: Foliage instances are not drawn correctly/the wrong LOD is selected while painting in FoliageMode. This is more apparent when...
When calling the Draw Debug String node outside of play, no text is visible in the viewport. This occurs with Editor Callable functions on pla...
In [Link Removed], it mentions that only the instance in the editor viewport supports switching to Simulate In Editor when running multiple in...
360 videos set to 8K resolution will fail to render in Twinmotion 2024.1.2 and newer Render attempts will end abruptly shortly after being in...
A licensee has reported that Mover's method of adding rotators together may produce different results than quaternion multiplication - for exa...
LevelSequenceEditor has input priority over the Level viewport and other editor modules even though the Level viewport has been the last one s...
When exporting a Cinematic Camera as FBX and importing it back, all transforms and Camera view are shifted. This happens when in Level Sequenc...
This seems to occur regardless of which filter is used and whether bNetLoadOnClient is true or not....
Reproduced 3/3 times. Issue does not occur in //UE4/Release-4.27, so Confirmed Regression....