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The problem is that when adding modules in modular control rig, I can not change values for module variables - as soon as I close and reload t...
When creating a Mutable setup with nested Child COs, COIs can result with Editor-Only references, which will cause the COI not appear in the b...
This is a regression in 5.8 caused by 47265321. It's because we now perform the montage update and dispatch the queued notifies via Characte...
There’s a bug with the bShouldMatchSyncPhases codepath in UBlendSpace::TickAssetPlayer. That codepath calls ResetBlendSamples to give a deter...
When a Material uses the DefaultTextureCollection and a Material Instance overrides it - or vice versa - the Editor will crash. Note: bindles...
When a client disconnects/unpossesses a mover character, the character's Network Prediction Component will re-configure itself now that it doe...
LinkedAnimGraph is not restored at the end of an AnimationSection with ForceCustomMode enabled. There is a problem with the order in which cus...
When playing back sequences on a character that is bound users will sometimes run into an ensure from FEvaluateActorReferenceChannels....