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Reported in SF [Link Removed] When applying an animator to a container in the scene graph using the right-click menu, the container will be l...
A Proxy Table entry allows selecting Nested Chooser and creating an embedded Chooser Table. The new Chooser's name appears in the entry, but c...
Due to 5.8 changes of the node Skeletal Mesh Make where it used to have the option of either automatically collect the LOD meshes from the Sec...
In FReplicationReader::ResolveAndDispatchUnresolvedReferences, CurrTimeMS is computed as static_cast<uint32>(FPlatformTime::Seconds() * 1000.0...
Reported in SF [Link Removed] When importing some FBX files, the materials may be missing textures when using the Interchange importer. The a...
Summary: Confirmed that this exists in latest as well as 5.8 which is the origin or both tickets. This is a regression from 5.7 - although it l...
Reported in SF [Link Removed] Scenes containing Orbit Rigs will cause crashes when attempting to Merge with other files....
This occurred when we use a class and variable TSubclassOf<UObject>, TObjectPtr<UClass>, TSoftClassPtr<UObject>. [Image Removed] ...
In: [Editor\PropertyEditor\Private\PropertyEditorHelpers.cpp:118] function SPropertyValueWidget::ConstructPropertyEditorWidget checks what t...
We are currently upgrading some of our systems from Unreal 5.6 to Unreal 5.8, and we've noticed an issue with Widget animations. In one of our...