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StateTree fails to transition to the next child state in a tree where the parent state has a task such as Debug Text which does not influence ...
Upon saving the level after creating the landscape and painting visibility, the editor crashes. When you restart the editor and load the level...
Material Layers cannot be re-ordered by dragging in the Material Layer Parameters tab even though there is UI for dragging the rows and the ro...
When a Material Layer is removed from a Parent Material, the Parent Material updates correctly in the viewport, but any Child Material Instanc...
When a Material Layer is added to or removed from a Parent Material the layer changes don’t automatically propagate to Child Materials correct...
The internal curve editor closes its popout window automatically on any modification, which makes it difficult to use to edit the curve. See ...
On Nanite meshes, placing a VertexInterpolator node in a material graph without using it (unconnected, or routed through a disabled static swi...
Engine built with Clang throws an exception when calling RtlVirtualUnwind with a different thread ID. Engines built with Microsoft compilers d...
In NiagaraDataChannelData.cpp, FNiagaraDataChannelDataProxy::EndFrame enqueues a GPU readback for each entry in PendingGPUReadbackBuffers, but...