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Repro rate: 3/3 times This is a regression as the issue does not occur in 5.1.1 ...
Regression in testing This occurs with hardware and software ray tracing, as well as moveable and static lights This occurs regardless of anti...
Regression tested in 5.1 at CL 23901901 where the issue still occurs. The material will still have the normal and reflective properties....
Sometimes when adding instances to Instanced Static Mesh component, you can click on individual instances in the editor and get special detail...
When setting an actor on a level to the SoftObjectRefence(Type:Actor) variable and outputting the object name as a PrintString, the object nam...
This is not a regression. Tested in //UE5/Release-5.1 CL23901901 Editor crashes with an assertion after interaction with an Instance Static M...
Licensee has reported a couple cases of an assert happening stemming from FRecastTileGenerator::AddReferencedObjects in a built game. They are...
As you can see from the above callstack it appears that calling RestoreArea can call FindPotentiallyClosedTab again higher in the stack, which...
This is not a regression as in 5.1.1 the meshes will load and unload in their proper cell squares when entering and exiting the load distance ...
When using an RVT with BaseColor/Normal/Roughness format on DX12 with a GPU that supports Tier2, a GPU crash may be seen....