Steps to Reproduce

Import user-provided .fbx file from [Link Removed]

  1. Textures are not applied on import. A folder is created in the .fbx folder's location that can be used to manually apply the textures to the created materials. The textures are not applied when imported to UE also
  2. Animated geometry is misplaced in Twinmotion, appears correct in UE

 

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Unresolved
CreatedMay 7, 2024
UpdatedJun 13, 2024
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