What Happens: The sun light is exploding in the viewport
Playing with sun values (other than 0) or auto exposure, Exposure or local exposure doesn't help
When I swithc to Lumen, the explosion is gone. But if I activate again the LPV the explosion return
Regression. No bug on 2024.1.0 HF3
* Workaround: Upgrade to Mac Sonoma 14.6.1*
[Image Removed]
Why doesn't the collision diminish when the collision radius decreases?
How to achieve HLSL Multiple Render Target in Material blueprints?
Can I delete elements during the Map loop?
How does Character rotate in the current position in the blueprint?
I can enter my uefn map its says it locked how can I fix it
How to delete some elements correctly when deleting an array loop?
There's no existing public thread on this issue, so head over to Questions & Answers just mention TM-16707 in the post.
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Component | TM - Rendering |
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Affects Versions | twinmotion 2024.1.1 |
Target Fix | twinmotion 2024.1.1 |
Created | Sep 6, 2024 |
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Resolved | Sep 6, 2024 |
Updated | Nov 1, 2024 |