Mesh normals seems incorrect for imported FBX when applying foliage or thin fabric material. The material disappears in Lumen or Real-time default engine.
When in PT there is something that shows up, but is incorrect.
Import attached FBX
Import attached SKP file
Apply Cotton pain thin fabric material from library (or create a foliage material to the user library) to the FBX and SKP elements
Notice the FBX displays the same material incorrectly (Invisible)
The FBX plane should display the Fabric correctly
There's no existing public thread on this issue, so head over to Questions & Answers just mention TM-17012 in the post.
| 0 |
| Component | TM - Technical Art |
|---|---|
| Affects Versions | twinmotion 2024.1.1, twinmotion 2024.1.2, twinmotion 2025.1 beta 1 |
| Target Fix | twinmotion 2025.1.1 |
| Created | Sep 30, 2024 |
|---|---|
| Resolved | Jan 14, 2025 |
| Updated | Mar 28, 2025 |