Description

 

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The Clay material is quite useful when the user needs to manipulate objects that originally has transparent materials, so not being able to use this feature on faces mode feels like a limitation.

PS: The other modeling tools like Mirror, Merge and Split are currently working with Clay Render enabled.

 

Steps to Reproduce
  1. Select the pedestal in a new scene
  2. Click Ambience/FX/Clay Render/ Enable
  3. Click on Modeling Tools/Faces

Result: The material of the pedestal changed to its original material

Expected: The Clay material should not be replaced.

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There's no existing public thread on this issue, so head over to Questions & Answers just mention TM-19097 in the post.

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Unresolved
CreatedMar 10, 2025
UpdatedMar 28, 2025
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