Description

Reported in SF [Link Removed]

When setting Animator tools to use Collision mode for video, the loop speed of the animator will be twice as fast as specified in the video export.

Attached a sample scene that demonstrates this behavior.

Unclear if this is a regression from 2026.1 to 2026.1 HF2. Last confirmed working correctly in 2025.2.

Steps to Reproduce
  1. In Twinmotion 2026.1 HF2, add any animator tools (rotator, translator, etc.) and enable them for an object
  2. Create a video
  3. Set the Animator to Collision mode with the collision trigger radius high enough to begin playback from the video camera’s position
  4. Set the animation Loop mode to Loop
  5. Set the loop duration to the length of the video
  6. Export the video

Result: The speed of the animator in the exported video will be twice as fast as specified.

Workaround
Set the Loop duration of the animator to be half the desired length so it plays as desired in exported videos.

Alternatively, use Sequence mode.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention TM-23748 in the post.

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Unresolved
ComponentTM - Tools
Affects Versionstwinmotion 2026.1 hf2
CreatedJun 23, 2026
UpdatedJun 23, 2026
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