Reported in SF [Link Removed]
Materials with the Clear coat property enabled and two-sided property enabled will not react properly to lighting on the “reverse” face of any geometry they are applied to. The reverse face will appear darker and in Path Tracer renders.
Attached a sample scene demonstrating this behavior. Tested using a Box 10m primitive with a Car Paint material, the reverse face on the interior of the box is lit by an area or omni light, but in Path Tracer the box interior will appear completely unlit.
Switching to a two-sided material with clear coat disabled will show proper lighting.
Result: the reverse face of the geometry won’t react properly to lighting and will noticeably not show the Chameleon or Pearlescent effect properly on this face either, if enabled.
There's no existing public thread on this issue, so head over to Questions & Answers just mention TM-23754 in the post.
| 0 |
| Component | TM - Rendering |
|---|---|
| Affects Versions | twinmotion 2026.1 hf2 |
| Created | Jul 31, 2026 |
|---|---|
| Updated | Jul 31, 2026 |