Developer Notes

All new editor windows are now docked in the tab from which they were summoned. Existing editor window positions are remembered.

Description

When opening materials, textures and meshes the tab that opens will randomly either dock to the main editor window or open as its own window.

User's video highlights inconsistency.

Steps to Reproduce

1. Open UE4 Editor
2. Create a project in 4.6.1 (with starter content)
3. Copy project to 4.7 preview
4. Open project in 4.7
5. Double click assets (meshes/materials/etc) to open their editor window.

Result:
Some assets open in their own window while others dock to the main viewport.

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

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By Design
ComponentTools
Affects Versions4.7
CreatedFeb 19, 2015
ResolvedFeb 19, 2015
UpdatedJul 14, 2021