Description

DrawScale = Landscape->GetRootComponent()->GetRelativeScale3D();

DrawScale = Landscape->GetActorScale3D();

Changing as above will solve the problem.

Output log displays this warning:
LogPhysics: Warning: UpdateBodyScale: Unimplemented ImplicitObject of type: 4 skipped.

Steps to Reproduce

1. open NewWorld.umap
2. change the scale of the Cube
3. change the Grass Density of NewLandscapeGrassType.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-102930 in the post.

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Unresolved
CreatedNov 11, 2020
UpdatedMay 15, 2026
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