DrawScale = Landscape->GetRootComponent()->GetRelativeScale3D();

DrawScale = Landscape->GetActorScale3D();

Changing as above will solve the problem.

Output log displays this warning:
LogPhysics: Warning: UpdateBodyScale: Unimplemented ImplicitObject of type: 4 skipped.

Steps to Reproduce

1. open NewWorld.umap
2. change the scale of the Cube
3. change the Grass Density of NewLandscapeGrassType.

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ComponentUE - LD & Modeling - Terrain - Landscape
Affects Versions4.25.45.1
Target Fix5.5
CreatedNov 11, 2020
UpdatedFeb 16, 2024