FPS drops in PIE when a widget is called that has text with no font selected.
1. Open Editor (any project)
2. Create new widget
3. Create the attached image in new widget
4. Compile, save, close, open character bp
5. Call widget using these nodes:
Event begin play>Create Widget > add to viewport
6. Ensure class on Create Widget node is set to new widget and owner is player controller.
7. Compile, save, close blueprint
8. Press PIE
9. In console command (~), type stat fps.
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Editor - UI Systems |
---|---|
Affects Versions | 4.7 |
Target Fix | 4.8 |
Fix Commit | 2456176 |
---|
Created | Feb 21, 2015 |
---|---|
Resolved | Feb 23, 2015 |
Updated | Apr 27, 2018 |