Description

FPS drops in PIE when a widget is called that has text with no font selected.

Steps to Reproduce

1. Open Editor (any project)
2. Create new widget
3. Create the attached image in new widget
4. Compile, save, close, open character bp
5. Call widget using these nodes:

Event begin play>Create Widget > add to viewport

6. Ensure class on Create Widget node is set to new widget and owner is player controller.
7. Compile, save, close blueprint
8. Press PIE
9. In console command (~), type stat fps.

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

0
Login to Vote

Fixed
ComponentUE - Editor - UI Systems
Affects Versions4.7
Target Fix4.8
Fix Commit2456176
CreatedFeb 21, 2015
ResolvedFeb 23, 2015
UpdatedApr 27, 2018