Possess() should only work on the server, and only be callable on the server.
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay |
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Target Fix | 4.8 |
Fix Commit | 2505552 |
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Created | Feb 23, 2015 |
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Resolved | Apr 8, 2015 |
Updated | Apr 27, 2018 |