Developer Notes

The function call now takes in the name of the currently active AnimMontage or a specified one.

Description

In ACharacter::StopAnimMontage(), the call to AnimInstance->Montage_Stop() does not include the parameter identifying which montage needs to stop. It appears that this results in all active AnimMontages stopping instead of just the desired one.

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Cannot Reproduce
ComponentOLD - Anim
Affects Versions4.6.14.8
Target Fix4.12
CreatedFeb 24, 2015
ResolvedApr 5, 2016
UpdatedMay 19, 2020