The Cross Product Blueprint Node is now labeled Cross_VectorVector taking up more space as a node than the previous "X"

Also reproduced on Main Promotable-CL-2455917

Steps to Reproduce
  1. Open QAGame Editor
  2. Open or Create a Blueprint
  3. In the Event Graph add the Cross Product Node

RESULTS: Labeled Cross_VectorVector

EXPECTED: Labeled "X"

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ComponentUE - Gameplay - Blueprint
Affects Versions4.74.8
Target Fix4.8
Fix Commit2462828
CreatedFeb 24, 2015
ResolvedFeb 26, 2015
UpdatedApr 27, 2018