Reported on AnswerHub, but confirmed locally.
Generated code converts the TArray<UClass*> into a TArray<TSubclassOf<UObject>>, which doesn't compile because TArrays are not compatible in that way.
Add this function to a UClass:
UFUNCTION(BlueprintCallable, Category="X")
TArray<UClass*> Func();
Compile.
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
UMG RichText not appear image when packaged
Project can no longer be confirmed
How to convert the datasmith scene file to BluePrint. Create animations in BluePrint.
Why does the volume fog disappear from a distant view?
How to achieve HLSL Multiple Render Target in Material blueprints?
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Foundation - Core |
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Affects Versions | 4.7 |
Target Fix | 4.8 |
Fix Commit | 2508644 |
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Created | Feb 27, 2015 |
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Resolved | Apr 22, 2015 |
Updated | Feb 5, 2017 |