Reported on AnswerHub, but confirmed locally.
Generated code converts the TArray<UClass*> into a TArray<TSubclassOf<UObject>>, which doesn't compile because TArrays are not compatible in that way.
Add this function to a UClass:
UFUNCTION(BlueprintCallable, Category="X")
TArray<UClass*> Func();
Compile.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
Delay nodes occasionally don't fire the "Completed" output in a nativized build
An error occurred while trying to generate project files !?
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Foundation - Core |
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Affects Versions | 4.7 |
Target Fix | 4.8 |
Fix Commit | 2508644 |
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Created | Feb 27, 2015 |
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Resolved | Apr 22, 2015 |
Updated | Feb 5, 2017 |