Description

Problem seams to be coming from MaterialTemplate.ush's GetDerivativeCoverageFromMask()

Steps to Reproduce

Create project

Use forward renderer

Switch MSAA to 8x

Create a masked material and place in level editor

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-111048 in the post.

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Fixed
ComponentUE - Graphics Features
Target Fix5.4
Fix Commit31757996
Main Commit31758437
Release Commit31758041
CreatedMar 18, 2021
ResolvedFeb 23, 2024
UpdatedFeb 27, 2024