Description

Hitting S while Alt + Dragging a BSP and then Stopping PIE will crash the editor.

Reproduced in 4.7.1 binary and Main (//depot/UE4/Promotable-CL-2455917)

Crash Report:
[Link Removed]

Call Stack:

<unknown module>! KERNELBASE!RaiseException() 
<unknown module>! UE4Editor_Core!FOutputDeviceWindowsError::Serialize() 
<unknown module>! UE4Editor_Core!FMsg::Logf__VA() 
<unknown module>! UE4Editor_MessageLog!FMessageLogListingModel::AddMessageInternal() 
<unknown module>! UE4Editor_MessageLog!FMessageLogListingModel::AddMessages() 
<unknown module>! UE4Editor_Core!FMessageLog::Flush() 
<unknown module>! UE4Editor_Core!FMessageLog::~FMessageLog() 
<unknown module>! UE4Editor_UnrealEd!UEditorEngine::EndPlayMap() 
<unknown module>! UE4Editor_UnrealEd!UEditorEngine::Tick() 
<unknown module>! UE4Editor_UnrealEd!UUnrealEdEngine::Tick() 
<unknown module>! UE4Editor!FEngineLoop::Tick() 
<unknown module>! UE4Editor!GuardedMain() 
<unknown module>! UE4Editor!GuardedMainWrapper() 
<unknown module>! UE4Editor!WinMain() 
<unknown module>! UE4Editor!__tmainCRTStartup() 
Steps to Reproduce

NOTE: These steps no longer reproduce the issue in 4.8, however the crash is still occurring in the wild. Need new repro steps.

1. Open any project
2. Drag a BSP box into the level
3. Alt + Drag the box to duplicate it
4. While still holding Alt and the LMB, press the S key
5. Stop PIE

Result:
Crash

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Cannot Reproduce
ComponentTools
Affects Versions4.74.8
Target Fix4.8
Fix Commit2493520
CreatedMar 1, 2015
ResolvedJun 15, 2015
UpdatedApr 27, 2018