Box reflection captures with some assets are not working correctly. The reflection capture is being tiled with version after 4.7 that were not in 4.6.
Images are attached to demonstrate along with the asset from the user
1. Open UE4
2. Import the linked asset
3. Place in your default scene
4. assign a shiny material for reflections to the asset
5. Place a Box Reflection Capture Actor around the Elevator asset
Expected: box reflection capture will show correct reflections across multiple surfaces.
Results: with 4.7 and later the box reflection capture actor tiles on different surfaces aligned vs in 4.6 that would show correct reflections
Head over to the existing Questions & Answers thread and let us know what's up.
|Component||UE - Rendering|
|Affects Versions||4.7, 4.8|
|Created||Mar 2, 2015|
|Resolved||Apr 21, 2015|
|Updated||Apr 27, 2018|