Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.

Description

If the player is looking 180 degrees from their start position this will be saved if the level is changed and they will be looking 180 degrees (the opposite direction ) they would have been facing if they were not using the oculus. This could make it impossible to tell which way the player will be looking when the level is started.

Steps to Reproduce
  1. Download attached project
  2. Open project
  3. Make sure oculus is on and setup
  4. Play in standalone
  5. Press Alt+Enter
  6. Spin the oculus 180 degrees
  7. Press the 'F' key to change levels
  8. Notice the yaw rotation was saved between levels

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

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Non-Issue
ComponentUE - Platform - XR
Affects Versions4.74.14
CreatedMar 3, 2015
ResolvedOct 23, 2017
UpdatedApr 27, 2018