When I deployed a first person template project to an Nvidia Shield Tablet with Portrait Orientation enabled, The screen appeared stretched and the analog stick were unable to be used.
Tested on the Shield Tablet
I also tested on an iPhone 5s, Note 3. Both of these devices were worked as intended.
1) Open a new first person template project
2) When the project opens, open the project settings
3) In the project settings, click on the Android subsection
4) In the android subsection, Change the orientation to Portrait,
5) Exit the project settings and save the project.
6) Launch the project onto the Nvidia Shield Tablet
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Platform - Mobile |
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Affects Versions | 4.7.1 |
Target Fix | 4.8 |
Created | Mar 3, 2015 |
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Resolved | Mar 11, 2015 |
Updated | Sep 16, 2019 |