Developer Notes

Working as Intended


In ParticleComponents.cpp the function UParticleSystemComponent::TickComponent don't not make any call to Super::TickComponent. This causes issues when using it in blueprints, such as not being able to use tick on derived classes.

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By Design
ComponentUE - Gameplay
Affects Versions4.7.1
CreatedMar 4, 2015
ResolvedJul 7, 2015
UpdatedJul 14, 2021