Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.

Description

BRANCH: //depot/UE4/Promotable-CL-2254785
CHANGELIST: 2254785
BUILD TYPE: P4
PLATFORM: Windows
 
DESCRIPTION: Scaling widgets in UMG into a negative values (right < left) causes them to appear as a green gradient when selected, and invisible when not selected.
 
FREQUENCY: 3/3
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Steps to Reproduce
  1. Open UE4Editor.exe QAGAME
  2. Make a new Widget Blueprint
    • Right click in content browser > User Interface > Widget Blueprint
  3. Open the Widget Blueprint
  4. Drag a Scrollbar widget into the canvas
  5. Select its upper-left vertex, and drag it across the widget's right side
  6. Deselect the widget

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Won't Fix
CreatedAug 20, 2014
ResolvedFeb 7, 2017
UpdatedJan 13, 2021