Description

The licensee has reported that when you make a mesh extremely thin (e.g. z = 0.0001), it can cause emissive materials applied to the mesh to flicker.

Steps to Reproduce

Grab the licensee's repro from here - [Link Removed]

Open the level "EmissiveTest"
The yellow light source will be shuddering/flickering.
If it is not, move very slightly to either side of it and it should start flickering.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-115697 in the post.

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Won't Fix
ComponentUE - Graphics Features
Affects Versions4.25plus4.26.2
Target Fix5.0
CreatedMay 13, 2021
ResolvedMay 20, 2021
UpdatedJul 1, 2021
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