The licensee has reported that when you make a mesh extremely thin (e.g. z = 0.0001), it can cause emissive materials applied to the mesh to flicker.
Grab the licensee's repro from here - [Link Removed]
Open the level "EmissiveTest"
The yellow light source will be shuddering/flickering.
If it is not, move very slightly to either side of it and it should start flickering.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-115697 in the post.
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Component | UE - Graphics Features |
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Affects Versions | 4.25plus, 4.26.2 |
Target Fix | 5.0 |
Created | May 13, 2021 |
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Resolved | May 20, 2021 |
Updated | Jul 1, 2021 |