The licensee has reported that when you make a mesh extremely thin (e.g. z = 0.0001), it can cause emissive materials applied to the mesh to flicker.

Steps to Reproduce

Grab the licensee's repro from here - [Link Removed]

Open the level "EmissiveTest"
The yellow light source will be shuddering/flickering.
If it is not, move very slightly to either side of it and it should start flickering.

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Won't Fix
ComponentUE - Graphics Features
Affects Versions4.25plus4.26.2
Target Fix5.0
CreatedMay 13, 2021
ResolvedMay 20, 2021
UpdatedJul 1, 2021
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