Steps to Reproduce
  1. New a blueprint asset and add a spline mesh component assigned with any static mesh asset.
  2. Place the blueprint actor in a level with raytracing option in project settings enabled and "cast ray tracing shadow" enabled in light.
  3. We could see the spline mesh component does not cast shadow at all.

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By Design
Main Commit23949217
Release Commit23951916
CreatedMay 19, 2021
ResolvedMay 24, 2021
UpdatedApr 28, 2023
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