Description

The editor crashes when attempting to open a project that has the Panoramic Capture plugin.

 

Tested in //UE4/Release-4.26 @ CL 15973114 and the editor does not crash when the plugin is enabled, so marking as a Regression.

Steps to Reproduce
  1. Open any project
  2. Navigate to Edit > Plugins
  3. Enable the Panoramic Capture plugin
  4. Restart the editor

RESULT:

The editor crashes on launch after enabling the Panoramic Capture plugin

EXPECTED:

The editor doesn't crash when re-opening the editor after enabling the plugin

Callstack
=== Critical error: ===

Fatal error: [File:D:/build/++UE5/Sync/Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp] [Line: 912] 
Rendering thread exception:
Fatal error!

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000110

[Callstack] 0x00007ff9259655ba UnrealEditor-RHI.dll!TRefCountPtr<FRHITexture>::operator=() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Templates\RefCounting.h:197]
[Callstack] 0x00007ff9259fd801 UnrealEditor-RHI.dll!FRHICommandListImmediate::UpdateTextureReference() [D:\build\++UE5\Sync\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:2504]
[Callstack] 0x00007ff9164cd091 UnrealEditor-Engine.dll!FTextureRenderTarget2DResource::InitDynamicRHI() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\TextureRenderTarget2D.cpp:530]
[Callstack] 0x00007ff925ce0652 UnrealEditor-RenderCore.dll!FRenderResource::InitResource() [D:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderResource.cpp:103]
[Callstack] 0x00007ff925d1a221 UnrealEditor-RenderCore.dll!TEnqueueUniqueRenderCommandType<`BeginInitResource'::`2'::InitCommandName,<lambda_091468f9a38c47cd9442db49bd974178> >::DoTask() [D:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Public\RenderingThread.h:184]
[Callstack] 0x00007ff925d246c8 UnrealEditor-RenderCore.dll!TGraphTask<TEnqueueUniqueRenderCommandType<`BeginInitResource'::`2'::InitCommandName,<lambda_091468f9a38c47cd9442db49bd974178> > >::ExecuteTask() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:960]
[Callstack] 0x00007ff9187515ea UnrealEditor-Core.dll!FNamedTaskThread::ProcessTasksNamedThread() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:730]
[Callstack] 0x00007ff918751a6e UnrealEditor-Core.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:622]
[Callstack] 0x00007ff918751e01 UnrealEditor-Core.dll!FTaskGraphCompatibilityImplementation::ProcessThreadUntilRequestReturn() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:1993]
[Callstack] 0x00007ff925d4abc3 UnrealEditor-RenderCore.dll!RenderingThreadMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:375]
[Callstack] 0x00007ff925d4f694 UnrealEditor-RenderCore.dll!FRenderingThread::Run() [D:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:514]
[Callstack] 0x00007ff918d8382b UnrealEditor-Core.dll!FRunnableThreadWin::Run() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:146]
[Callstack] 0x00007ff918d7c610 UnrealEditor-Core.dll!FRunnableThreadWin::GuardedRun() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:76]
[Callstack] 0x00007ff982e77c24 KERNEL32.DLL!UnknownFunction []
[Callstack] 0x00007ff983e6d721 ntdll.dll!UnknownFunction []

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Fixed
ComponentUE - Platform - XR
Affects Versions5.0-early access
Target Fix5.0
CreatedJun 9, 2021
ResolvedOct 7, 2021
UpdatedOct 8, 2021
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