See the linked UDN for more information. It also seems as though calling ForceNetUpdate before making the changes to the fast array results in the changes being properly replicated.
On a dormant actor with a FFastArraySerializer property, make changes to the fast array and then call ForceNetUpdate.
Expected: the changes made will be replicated to clients
Actual: no changes are replicated
There's no existing public thread on this issue, so head over to AnswerHub just mention UE-118005 in the post.
|Created||Jun 11, 2021|
|Updated||Jun 14, 2021|