See the linked UDN for more information. It also seems as though calling ForceNetUpdate before making the changes to the fast array results in the changes being properly replicated.
On a dormant actor with a FFastArraySerializer property, make changes to the fast array and then call ForceNetUpdate.
Expected: the changes made will be replicated to clients
Actual: no changes are replicated
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-118005 in the post.
| 4 |
| Component | UE - Networking |
|---|---|
| Target Fix | 5.0 |
| Created | Jun 11, 2021 |
|---|---|
| Resolved | Oct 7, 2021 |
| Updated | Jul 19, 2023 |