Functions that are created with specific component targets lose their target when copied/pasted.
1. Open Editor (any project)
2. Open MyCharacter BP
3. RMB in graph
4. Type Destroy Component
5. Select Destroy Component (CapsuleComponent)
6. Copy/paste destroy component node
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | UE - Gameplay - Blueprint |
|---|---|
| Affects Versions | 4.7.3 |
| Created | Mar 17, 2015 |
|---|---|
| Resolved | Aug 3, 2016 |
| Updated | Jul 14, 2021 |