Description

If an actor is spawned using game instance blueprint, a packaged .exe will crash upon loading.

Frequency: 2/2

Crash Reporter:

[Link Removed]

Steps to Reproduce

1. Open editor (any project)
2. Create new Game Instance BP
3. In Game Instance, create Event Init
4. Drag off of Event Init, create Spawn Actor from Class
5. Select any blueprint (for test Blueprint_WallSconce was used), Set transform to (0,0,0; 0,0,0; 1,1,1)
6. Compile, save, close BP
7. Open Project Settings>Maps and Modes, set Game Instance to created instance
8. File>Package>Windows(64)
9. Open created .exe in WindowsNoEditor

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Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions4.7.3
Target Fix4.8
Fix Commit2406573
CreatedMar 19, 2015
ResolvedMar 24, 2015
UpdatedApr 27, 2018