The FComponentReference::GetComponent() method can attempt to cast to UPrimitiveComponent when FComponentReference appears to be able to work with any scene component.
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | UE - Gameplay |
|---|---|
| Affects Versions | 4.8 |
| Target Fix | 4.8 |
| Fix Commit | 2487759 |
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| Created | Mar 20, 2015 |
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| Resolved | Mar 23, 2015 |
| Updated | Apr 27, 2018 |