The FComponentReference::GetComponent() method can attempt to cast to UPrimitiveComponent when FComponentReference appears to be able to work with any scene component.
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay |
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Affects Versions | 4.8 |
Target Fix | 4.8 |
Fix Commit | 2487759 |
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Created | Mar 20, 2015 |
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Resolved | Mar 23, 2015 |
Updated | Apr 27, 2018 |