The FComponentReference::GetComponent() method can attempt to cast to UPrimitiveComponent when FComponentReference appears to be able to work with any scene component.
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 | 
| Component | UE - Gameplay | 
|---|---|
| Affects Versions | 4.8 | 
| Target Fix | 4.8 | 
| Fix Commit | 2487759 | 
|---|
| Created | Mar 20, 2015 | 
|---|---|
| Resolved | Mar 23, 2015 | 
| Updated | Apr 27, 2018 |