Different node types are sized differently (nodes like: var getters/setters, function nodes, compact nodes, etc.).
Pins should always be set at specific alignment intervals (from the node's top left), so that they can all line up nicely.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-12256 in the post.
2 |
Component | UE - Gameplay - Blueprint |
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Created | Mar 20, 2015 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |