To access newly created parameters in a Material Parameter Collection via the Set Scalar Parameter Value or Set Vector Parameter Value nodes, you must reassign the Collection to the node.
Also Reproduced in Main Promotable-CL-2487422
RESULTS: You will only have access to the originally created Parameters in the node drop-down until you reassign the MPC in the Collection input
EXPECTED: When you re-Compile the Level Blueprint, I would expect that the BP would update information from the MPC automatically.
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
---|---|
Affects Versions | 4.7.3, 4.8, 4.14 |
Created | Mar 23, 2015 |
---|---|
Resolved | May 2, 2019 |
Updated | May 3, 2019 |