User has reported that his actor components are bugged in his BP_Hero blueprint, stating that the functions aren't being recognized. And when he attempts to compile another blueprint that references this blueprint, the editor crashes.
I was unable to reproduce this on my machine.
Per Mike B: "Yeah, looks to be a blueprints/component issue... Can we internally repro the issue? If not, make sure to grab the problematic assets from them. Once you have that info, let's get a bug written up so we can investigate.
Thanks for bringing this to our attention guys!"
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | UE - Gameplay - Blueprint |
|---|---|
| Affects Versions | 4.7.3 |
| Target Fix | 4.8 |
| Fix Commit | 2502165 |
|---|
| Created | Apr 2, 2015 |
|---|---|
| Resolved | Apr 6, 2015 |
| Updated | Apr 27, 2018 |