Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.

Description

We setup in the RHI the max size of a texture, but hard code the URenderTarget2D to be 2048.

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Won't Fix
ComponentUE - Graphics Features
Affects Versions4.7
CreatedApr 7, 2015
ResolvedFeb 7, 2017
UpdatedApr 27, 2018
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