Description

Errors spam in output log when any variable is right clicked in the blueprint event graph.

Update:

This seems to occur only in character blueprints. Attempted in Actor BP with no success.

Steps to Reproduce

[NickW] Parser probably doesn't need to fire on every right click...if it's something deeper, pass to Documentation


1. Open Editor (any project)
2. Open any character blueprint
3. Create new variable (any type)
4. Open Window>Developer Tools>Output Log
5. Create a Get of the new variable
6. Right click variable and observe Output Log

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

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Cannot Reproduce
ComponentUE - Gameplay - Blueprint
Affects Versions4.8
Target Fix4.8
CreatedApr 16, 2015
ResolvedApr 27, 2015
UpdatedApr 27, 2018
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