Errors spam in output log when any variable is right clicked in the blueprint event graph.
Update:
This seems to occur only in character blueprints. Attempted in Actor BP with no success.
[NickW] Parser probably doesn't need to fire on every right click...if it's something deeper, pass to Documentation
1. Open Editor (any project)
2. Open any character blueprint
3. Create new variable (any type)
4. Open Window>Developer Tools>Output Log
5. Create a Get of the new variable
6. Right click variable and observe Output Log
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.8 |
Target Fix | 4.8 |
Created | Apr 16, 2015 |
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Resolved | Apr 27, 2015 |
Updated | Apr 27, 2018 |